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LS-Universe.info -> Forums -> Modules -> xpopup 1.0.9 question
xpopup 1.0.9 question
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SMaddox
Thread: xpopup 1.0.9 question
             Fri Dec 03 2004, 06:39AM
Registered Member #165
Joined: Sun Oct 17 2004, 10:33PM
posts 53
I know your going to hate me for this, but do you think you could add a set work area bang? Or if there is already a way to change it on the fly plz tell me.

[edit]
I kinda wish there was a way to dynamicly add popups, like the way you can add labels without refreshing.

I dunno maybe its just me, im just getting into this whole scripting thing and i am starting to think everything should be possible with bangs.

Oh well, I will just shut up.
[ Edited Sat Dec 04 2004, 05:40AM ]
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Cerbie
Thread: xpopup 1.0.9 question
             Sat Dec 04 2004, 07:32AM

Registered Member #26
Joined: Fri May 14 2004, 05:32AM
posts 199
I'm still waiting for popups as submenus .

And yes, anything should be possible. ANYTHING. One day we'll get a LISP dialect (with some GUI stuff added) just for Litestep, and taunt newbies with it!
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Andymon
Thread: xpopup 1.0.9 question
             Sat Dec 04 2004, 01:25PM

Joined: Thu Apr 29 2004, 08:25PM
posts 249
@SMaddox:
The whole thing is already interactive, just setup your new or Added settings with xlabels !setevar and after finishing simply call a !(x)popuprescan.
Done! Quite easy isn't it?
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SMaddox
Thread: xpopup 1.0.9 question
             Sat Dec 04 2004, 10:33PM
Registered Member #165
Joined: Sun Oct 17 2004, 10:33PM
posts 53
Oh that really works? hmm. I guess I should have tried before speaking up. I saw that in the readme but it also said something about calling a !refresh which would clear out all !setevar calls. Maybe I just misunderstood it though. Thanks again.

I'm still waiting for popups as submenus .


Ya that would be nice.
[ Edited Sat Dec 04 2004, 10:35PM ]
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Andymon
Thread: xpopup 1.0.9 question
             Sun Dec 05 2004, 01:35PM

Joined: Thu Apr 29 2004, 08:25PM
posts 249
Sorry, just looked at the code again and you're right I call a reload internally, so it won't work
That's a point to fix for 1.1.
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Chatbox



SMaddox
   on 24 Dec : 07:22
Note to website editor:
Think you could allow tabs/spaces in code blocks in the forum? It makes it so much easier to read.


SMaddox
   on 24 Dec : 01:06
none would be the same as plain white.


Joshhh
   on 23 Dec : 17:08
what do you think about LS Installer build on GHOST theme?


muhKuh
   on 21 Dec : 19:27
what abou none?


Andymon
   on 15 Dec : 12:58
Either "ugly" 3DBorders or plain White, you have the choice
Help is also welcome.


dac
   on 14 Dec : 06:34
So true muhKuh, skinning 'em with some solidcolors wouldn't hurt
Cool feature nonetheless


muhKuh
   on 13 Dec : 22:54
hmmm, but do they have to have these ugly 3D borders? i hope not o,0


muhKuh
   on 13 Dec : 22:47
wow, an editbox ... ultimate coolness!!!


Wolzly
   on 13 Dec : 04:55
It's because you bumped the link off


SMaddox
   on 12 Dec : 02:05
oh... nm lol. just had to post and it fixed it. odd









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