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xLabel-3.2 and xLabelLight-3.2 Released!!
Posted on Tuesday 12 October 2004 - 17:35:30 by GothsSecret
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xLabel-3.2 Final
Finally I have enough of "Betas", therefore comes now xLabel-3.2 Final!
This by far doesn't mean that now all problems are fixed, but that's always so.
Just to enumerate some new features:
100% xTextEdit-0.1 Emulation
110% xDesktop-1.3 Emulation (Extra Features)
Smoother Moving.
AlphaMap Hooking support! (xLabel-3.2 and xTaskbar-1.1.5)
*(label-name)GhostImage x y Image.png #anhp (0-255)
Simply paints a Fixed Size Image onto the Label at the given position inside the label. THIS IS ONLY A IMAGE, LIKE THE BG ITSELF!
Fade out scrolling text at the sides of the label.
You can resize the labels On-The-Fly like normal windows.
*(label-name)Pos "Full Path" "x-coordinate" "y-coordinate" "width" "height"
If the following line is set, instead of (label-name)x, (label-name)y, ... then the current position and size of the label is automatically saved on Recycle.
Various Docking features.
Some enhanced Text Escape Sequences.
Many fixes.
So have fun with it now, Officially
Again for Module Developers:
To add AlphaMap Hooking Support to your Module do the following.
1. They MUST send a SendMessage(ParenthWnd, LM_EXTERNALDRAWNOTIFY, 0, 0) to their Parent, everytime AFTER something in their MODULE IMAGE has been changed!
#define LM_EXTERNALDRAWNOTIFY 9640
2. They must process a incoming SendMessage with the following Values:
Message: LM_EXTERNALDRAW (#define LM_EXTERNALDRAWNOTIFY 9630)
wParam: HDC ( acces with: HDC tmpDC = (HDC) wParam; )
Now they must paint their MODULE IMAGE into this HDC, with the correct x,y,width and height of the hooked module (inside the parent).
Andymon
Grab xLabel-3.2 here
Grab xLabelLight-3.2 here
[ Read the rest ... ]
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Smurth
Comments: 13
Joined:
Registered: 30 Apr : 04:35
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13 Oct : 07:04
Just coming home and read the changes...
Thanks for your work (and the Ondrop fix)
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Cerbie
Comments: 18
Joined:
Registered: 14 May : 05:32
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15 Oct : 01:17
Nasty x and y thing...
I like the way resizing turned out, though. That's going to make my next theme simpler to build, more accurate (resizing only 1 or 2 dimensions for some labels), and more configurable.
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GothsSecret
Comments: 6
Joined:
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15 Oct : 03:09
the x and y thing is fixed today new release (if I can get my PC to work, or andymon issn't that lazy to upload and write news)
Signature:
--:: What is not dead which can eternal lie, yet with strange eaons, even death may die ::--
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GothsSecret
on
02 Nov : 19:54
hehe doin my best
Wolzly
on
01 Nov : 18:54
ROFL!
You guys never fail to entertain
GothsSecret
on
01 Nov : 15:47
oh.. sorry to those 2 online ppl, Just fucked up the site for a short mement
Backslash
on
01 Nov : 06:00
xPopup 1.0.8 ROCKS!
Juan Guillermo
on
31 Oct : 23:46
Thanks a lot for your GREAT work guis , xmodules are transforming the Litestep shell in a much more fancy/varsatile thing.
AngelKnight
on
30 Oct : 16:44
^_^
Backslash
on
29 Oct : 00:54
>Andymon - woot!
>GothsSecret - If necessary, you could probably reduce the gaps between the center and the sides, for those with lower resolutions (not me, I'm at 1280x1024!).
Andymon
on
28 Oct : 13:02
Just wanna tell:
HighColor(16bit) is coming for all xModules in the near future, finally.
GothsSecret
on
28 Oct : 11:47
hehe, now I like it too, I wassn't sure if it'll look good if we put a second menu right handed but now it's ok, so no need for a complete change anymore
BobixLeSage
on
28 Oct : 11:34
Hello everyone!
This layout is just fine, don't get why you want to change it?!
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